Human-Like Biomechanics is a comprehensive introduction into modern geometrical methods to be used as a unified research approach in two apparently separate and rapidly growing fields: mathematical biomechanics and humanoid robotics. The term human-like biomechanics is used to denote this unified modelling and control approach to humanoid robotics and mathematical biomechanics, based on theoretical mechanics, differential geometry and topology, nonlinear dynamics and control, and path-integral methods. From this geometry-mechanics-control modelling perspective, "human" and "humanoid" means the same. This unified approach enables both design of humanoid systems of immense complexity and prediction/prevention of subtle neuro-musculo-skeletal injuries. This approach has been realized in the form of the world-leading human-motion simulator with 264 powered degrees of freedom, called Human Biodynamics Engine (developed in Defence Science & Technology Organisation, Australia).
The book contains six Chapters and an Appendix. The first Chapter is an Introduction, giving a brief review of mathematical techniques to be used in the text. The second Chapter develops geometrical basis of human-like biomechanics, while the third Chapter develops its mechanical basis, mainly from generalized Lagrangian and Hamiltonian perspective. The fourth Chapter develops topology of human-like biomechanics, while the fifth Chapter reviews related nonlinear control techniques. The sixth Chapter develops covariant biophysics of electro-muscular stimulation. The Appendix consists of two parts: classical muscular mechanics and modern path integral methods, which are both used frequently in the main text. The whole book is based on the authors’ own research papers in human-like biomechanics.